I am a game designer, currently based in the Seattle area. I’m absolutely obsessive about UX and mechanics design.
My works have spanned from consoles to mobile apps to board games, and each platform and studio environment has presented its own amazing experiences and challenges. I love taking a world, system, or concept, and condensing it into a system of mechanics that is both engaging and uncomplicated. I am practiced in the many related fields, including project management, tool building, scripting, UI design, and asset production.
I invite you to have a look around. Have a look at my portfolio and pick my brain. Please try some games, and let me know your thoughts.
I am currently seeking new challenges and opportunities. If you believe I may be a valuable asset for your team, please don’t hesitate to contact me.